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Fruit Still Life The Fruit Still Life is a project in which I combined many new concepts into a final composite render. Most notably, I have begun to use mental ray in lieu of 3ds Max's built-in renderer. Global illumination, ray traced shadows, deformation maps, reflection maps, pelt UVW mapping, lense blur, and photometric lighting have all been introduced into my work here as well - not to mention a bit of Photoshop to composite the render over another background. This project took about 30 hours to complete, most of which was spent on learning how to use the above concepts (especially fiddling with mental ray!) It was created with 3ds Max 8, Photoshop CS2, zBrush 2, and a Canon Rebel XT dSLR camera (for texturing.) The entire scene is about 26,000 faces, though less than half are visible in the final render. |
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