DM-Silhouette - Unreal Tournament 3 map of a cathedral in the clouds. HomeWrecker - Unreal Tournament 3 mod in which the player can use a steampunk incendiary rocket launcher.
   
StreetWorks - A short animation set in an imagined alleyway in Japan. MeatGun - Half Life 2 Mod in which the player can use a cadaverous gun.
   
Pagani Zonda - Italian supercar in high and low levels of detail. Ensnared - My entry into CGSociety's Amazing Creations contest.
   
Male Head - An exxagerated head that started in Maya and was refined in ZBrush. Employs subsurface scattering, hair, bump, and displacement mapping. Fruit Still Life - An earlier 3ds Max project, this render used Mental Ray for global illumination and raytraced reflections.

 

lizard turntables
OICW - An older project involving the modeling of a real gun for use in a Rainbow Six: Raven Shield mod. Shouaku - A scaleable level of detail creature. Turntables - An older project involving the rendering of my turntable set.
     
   
  TriClaw - A low-poly creature whose 3ds Max materials were made without almost any bitmaps.  

 

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